Here you can see some of the projects I've had the opportunity of contributing to, and some of the personal-fun-things I've been working on. With 7 years of experience working with the Unity engine and 4 years in game development, I have successfully developed over 15 games. I've always been extremely curious about the technical side of games, and sometimes this curiosity has led me to projects I won't be able to formally mention here... cough!
My work includes:
Worked on Tacto Chess, Doctor and
Electronics kits.
My work includes:
A Suite of editor tools for unity to make the project and build management process simpler.
Graduation Project First-Person 3D Survival Game made in Unity Game Engine with a JSON-based Inventory and Levelling System.
A Simple plug-and-play music player system that can be directly integrated with unity games, with various music controls (shuffle, play pause, rewind, fast-forward, playlists, etc.)
Classic pinball game made in Unreal Engine 4.
Developed Core Game/App UI, Gameplay systems and under-the-hood editor tools for in-house use.
Developed over 12 games across 2 product lineups, and worked on cross-platform core game systems, in-house editor tools.